Stylized Modular Keep & Stronghold Kit
A downloadable 3D Castle asset pack

Build castles, keeps, forts, gatehouses and dungeon strongholds in minutes — and drop them straight into your engine.
Stylized Modular Keep & Stronghold Kit is a 20-piece modular set built around a strict 2 m grid. Walls land on grid lines, corners fill the gaps exactly, and pivots are placed so rotation and snapping just work. Assemble a 6 × 6 m crenellated courtyard out of the box: portcullis gate, gothic archway with door, barred window, parapet walkways, external stair and interior props.
A fully assembled demo keep and a lit night-corridor diorama are included as ready-to-open .blend scenes.

Everything you need to ship it
- PBR textures - 4 tileable sets (stone, wood, iron, cloth) with BaseColor,
Normal and packed ORM (AO / Roughness / Metallic). Seamless, and the generator scripts are included so you can re-bake at any resolution. - Collision - a low-poly proxy on every piece, exported as UCX_ collision
inside the FBX (Unreal picks it up automatically) and as .obj for Unity and Godot. Decimated rather than hulled, so doorways stay passable. - LODs - _LOD1 and _LOD2 on every piece over 3 k triangles, named so
Unreal groups them on import. - Lightmap UVs - a second, non-overlapping UV channel ready for baked lighting.
- Three formats - native .blend, .fbx and .glb (the glTF carries the
full PBR set embedded).
What's inside
20 modular assets: walls, floors, stairs, an octagonal column, a groin vault, battlements, a parapet walkway, a floor hatch, a torch sconce, a portcullis and props (barrel, crate, tavern table, bench, banner). Plus a 6 × 6 m demo keep, a grid overview of every piece, a lit diorama, per-piece previews, an engine import guide and a full asset list with dimensions and pivots.
Style
Flat-shaded, chunky, hand-cut stone: beveled edges, jittered block courses, worn overhangs and uneven flagstones. Textured but stylized — reads beautifully in a low-poly or stylized game, and is a clean base for hand-painting over.
Tech specs
- Pieces | 20 modular assets
- Formats | .blend, .fbx, .glb
- Textures | 4 PBR sets, 512², seamless, ORM-packed
- UVs | 2 channels (texture + lightmap)
- Collision | included (UCX_ / .obj)
- LODs | included on pieces over 3 k tris
- Grid | 2 m modules, 0.4 m wall shell
- Scale | Metres (1 unit = 1 m), Y-up exports
- Geometry | ~36.7 k verts / ~70.7 k tris visual, quad-dominant
- Blender | Built with 5.2 (opens in 4.x+)

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One honest note
FBX has no standard metallic/roughness slot, so the FBX carries Base Color and Normal; the ORM map is included for you to hook into your engine material (Unreal: R→AO, G→Roughness, B→Metallic). If you want a zero-setup PBR import, use the .glb — it has everything embedded. Full steps for Unreal, Unity and Godot are in docs/ENGINE_IMPORT.md.
License
Royalty-free for commercial use in your own projects. You may not resell or redistribute the assets as assets. Full EULA included.
Purchase
In order to download this 3D Castle asset pack you must purchase it at or above the minimum price of $4.89 USD. You will get access to the following files:

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